3DS: Fix debug build
Jeffrey Pfau jeffrey@endrift.com
Tue, 29 Dec 2015 07:25:01 -0500
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/platform/3ds/ctr-gpu.h
→
src/platform/3ds/ctr-gpu.h
@@ -17,7 +17,7 @@ u16 width;
u16 height; }; -inline void ctrTexture_Init(struct ctrTexture* tex) { +static inline void ctrTexture_Init(struct ctrTexture* tex) { tex->data = NULL; tex->format = GPU_RGB565; tex->filter = GPU_NEAREST;