DS GX: Fix height being off by one
Vicki Pfau vi@endrift.com
Mon, 13 Mar 2017 13:10:59 -0400
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/ds/gx/software.c
→
src/ds/gx/software.c
@@ -8,7 +8,7 @@
#include <mgba-util/memory.h> #include "gba/renderers/software-private.h" -#define SCREEN_SIZE (DS_VIDEO_VERTICAL_PIXELS << 12) +#define SCREEN_SIZE ((DS_VIDEO_VERTICAL_PIXELS - 1) << 12) DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon); DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge);