all repos — mgba @ 11f0e690f8bbc7a3d7dcf5257027f7038fed8ec0

mGBA Game Boy Advance Emulator

GBA: Initialize gba.sync to null
Jeffrey Pfau jeffrey@endrift.com
Mon, 09 Mar 2015 21:17:41 -0700
commit

11f0e690f8bbc7a3d7dcf5257027f7038fed8ec0

parent

ad10b5dedf834106ad7416527b136bd46d2e5d9a

2 files changed, 2 insertions(+), 0 deletions(-)

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M CHANGESCHANGES

@@ -49,6 +49,7 @@ - Qt: Fix patch loading while a game is running

- Util: Fix sockets on Windows - Qt: Fix crash when loading a game after stopping GDB server - GBA BIOS: Fix BIOS decompression routines with invalid source addresses + - GBA: Initialize gba.sync to null Misc: - GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples - GBA Memory: Simplify memory API and use fixed bus width
M src/gba/gba.csrc/gba/gba.c

@@ -47,6 +47,7 @@ static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {

struct GBA* gba = (struct GBA*) component; gba->cpu = cpu; gba->debugger = 0; + gba->sync = 0; GBAInterruptHandlerInit(&cpu->irqh); GBAMemoryInit(gba);