GBA BIOS: Fix BitUnPack final byte
Vicki Pfau vi@endrift.com
Sun, 24 Jun 2018 18:38:00 -0700
2 files changed,
2 insertions(+),
1 deletions(-)
M
CHANGES
→
CHANGES
@@ -38,6 +38,7 @@ - Core: Fix audio sync breaking when interrupted
- Qt: Improve FPS timer stability - GBA Serialize: Fix loading channel 3 volume (fixes mgba.io/i/1107) - GBA SIO: Fix unconnected SIOCNT for multi mode (fixes mgba.io/i/1105) + - GBA BIOS: Fix BitUnPack final byte Misc: - GBA Timer: Use global cycles for timers - GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)
M
src/gba/bios.c
→
src/gba/bios.c
@@ -809,7 +809,7 @@ uint8_t in = 0;
uint32_t out = 0; int bitsRemaining = 0; int bitsEaten = 0; - while (sourceLen > 0) { + while (sourceLen > 0 || bitsRemaining) { if (!bitsRemaining) { in = cpu->memory.load8(cpu, source, 0); bitsRemaining = 8;