Wii: Rumble for gamecube pads
Jeffrey Pfau jeffrey@endrift.com
Thu, 27 Aug 2015 22:39:07 -0700
1 files changed,
5 insertions(+),
0 deletions(-)
jump to
M
src/platform/wii/main.c
→
src/platform/wii/main.c
@@ -415,4 +415,9 @@
void _setRumble(struct GBARumble* rumble, int enable) { UNUSED(rumble); WPAD_Rumble(0, enable); + if (enable) { + PAD_ControlMotor(0, PAD_MOTOR_RUMBLE); + } else { + PAD_ControlMotor(0, PAD_MOTOR_STOP); + } }