all repos — mgba @ 1756baae74630583173793a3128c39b6473a6ec9

mGBA Game Boy Advance Emulator

Debugger: Fix Python build
Vicki Pfau vi@endrift.com
Fri, 31 Jul 2020 19:03:42 -0700
commit

1756baae74630583173793a3128c39b6473a6ec9

parent

a98c01bafc031dc9bfa379b960bc88f1731a62e3

M include/mgba/internal/debugger/cli-debugger.hinclude/mgba/internal/debugger/cli-debugger.h

@@ -96,7 +96,7 @@

bool CLIDebuggerTabComplete(struct CLIDebugger*, const char* token, bool initial, size_t len); bool CLIDebuggerRunCommand(struct CLIDebugger* debugger, const char* line, size_t count); -#if ENABLE_SCRIPTING +#ifdef ENABLE_SCRIPTING void CLIDebuggerScriptEngineInstall(struct mScriptBridge* sb); #endif
M src/debugger/cli-debugger.csrc/debugger/cli-debugger.c

@@ -13,7 +13,7 @@ #include <mgba/internal/debugger/parser.h>

#include <mgba-util/string.h> #include <mgba-util/vfs.h> -#if ENABLE_SCRIPTING +#ifdef ENABLE_SCRIPTING #include <mgba/core/scripting.h> #endif
M src/debugger/debugger.csrc/debugger/debugger.c

@@ -14,7 +14,7 @@ #ifdef USE_GDB_STUB

#include <mgba/internal/debugger/gdb-stub.h> #endif -#if ENABLE_SCRIPTING +#ifdef ENABLE_SCRIPTING #include <mgba/core/scripting.h> #endif