DS Video: Fix VRAM mirroring in the renderer (fixes #561)
Vicki Pfau vi@endrift.com
Sun, 09 Apr 2017 20:48:41 -0700
2 files changed,
46 insertions(+),
28 deletions(-)
M
src/ds/video.c
→
src/ds/video.c
@@ -425,34 +425,42 @@ struct DSVRAMBankInfo oldInfo = _vramInfo[index][oldValue & 0x7];
uint32_t offset = oldInfo.base + oldInfo.offset[(oldValue >> 3) & 3]; switch (oldInfo.mode) { case MODE_A_BG: - for (i = 0; i < size; ++i) { - if (ds->video.vramABG[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { - ds->video.vramABG[offset + i] = NULL; - ds->video.renderer->vramABG[offset + i] = NULL; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + if (ds->video.vramABG[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { + ds->video.vramABG[offset + i + j] = NULL; + ds->video.renderer->vramABG[offset + i + j] = NULL; + } } } break; case MODE_B_BG: - for (i = 0; i < size; ++i) { - if (ds->video.vramBBG[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { - ds->video.vramBBG[offset + i] = NULL; - ds->video.renderer->vramBBG[offset + i] = NULL; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + if (ds->video.vramBBG[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { + ds->video.vramBBG[offset + i + j] = NULL; + ds->video.renderer->vramBBG[offset + i + j] = NULL; + } } } break; case MODE_A_OBJ: - for (i = 0; i < size; ++i) { - if (ds->video.vramAOBJ[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { - ds->video.vramAOBJ[offset + i] = NULL; - ds->video.renderer->vramAOBJ[offset + i] = NULL; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + if (ds->video.vramAOBJ[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { + ds->video.vramAOBJ[offset + i + j] = NULL; + ds->video.renderer->vramAOBJ[offset + i + j] = NULL; + } } } break; case MODE_B_OBJ: - for (i = 0; i < size; ++i) { - if (ds->video.vramBOBJ[offset + i] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { - ds->video.vramBOBJ[offset + i] = NULL; - ds->video.renderer->vramBOBJ[offset + i] = NULL; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + if (ds->video.vramBOBJ[offset + i + j] == &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]) { + ds->video.vramBOBJ[offset + i + j] = NULL; + ds->video.renderer->vramBOBJ[offset + i + j] = NULL; + } } } break;@@ -529,27 +537,35 @@ }
} switch (info.mode) { case MODE_A_BG: - for (i = 0; i < size; ++i) { - ds->video.vramABG[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; - ds->video.renderer->vramABG[offset + i] = ds->video.vramABG[offset + i]; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + ds->video.vramABG[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; + ds->video.renderer->vramABG[offset + i + j] = ds->video.vramABG[offset + i + j]; + } } break; case MODE_B_BG: - for (i = 0; i < size; ++i) { - ds->video.vramBBG[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; - ds->video.renderer->vramBBG[offset + i] = ds->video.vramBBG[offset + i]; + for (j = offset; j < 0x20; j += info.mirrorSize) { + for (i = 0; i < size; ++i) { + ds->video.vramBBG[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; + ds->video.renderer->vramBBG[offset + i + j] = ds->video.vramBBG[offset + i + j]; + } } break; case MODE_A_OBJ: - for (i = 0; i < size; ++i) { - ds->video.vramAOBJ[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; - ds->video.renderer->vramAOBJ[offset + i] = ds->video.vramAOBJ[offset + i]; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + ds->video.vramAOBJ[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; + ds->video.renderer->vramAOBJ[offset + i + j] = ds->video.vramAOBJ[offset + i + j]; + } } break; case MODE_B_OBJ: - for (i = 0; i < size; ++i) { - ds->video.vramBOBJ[offset + i] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; - ds->video.renderer->vramBOBJ[offset + i] = ds->video.vramBOBJ[offset + i]; + for (j = offset; j < 0x20; j += oldInfo.mirrorSize) { + for (i = 0; i < size; ++i) { + ds->video.vramBOBJ[offset + i + j] = &memory->vramBank[index][i << (DS_VRAM_OFFSET - 1)]; + ds->video.renderer->vramBOBJ[offset + i + j] = ds->video.vramBOBJ[offset + i + j]; + } } break; case MODE_A_BG_EXT_PAL: