GBA SIO: Fix unitialized memory issue
Vicki Pfau vi@endrift.com
Sat, 16 Nov 2019 12:16:47 -0800
1 files changed,
1 insertions(+),
0 deletions(-)
jump to
M
src/gba/sio/lockstep.c
→
src/gba/sio/lockstep.c
@@ -47,6 +47,7 @@ }
lockstep->players[lockstep->d.attached] = node; node->p = lockstep; node->id = lockstep->d.attached; + node->transferFinished = true; ++lockstep->d.attached; return true; }