Qt: Fix sprites disappearing in sprite view
Vicki Pfau vi@endrift.com
Mon, 23 Jan 2017 21:45:59 -0800
1 files changed,
2 insertions(+),
0 deletions(-)
jump to
M
src/platform/qt/ObjView.cpp
→
src/platform/qt/ObjView.cpp
@@ -76,6 +76,7 @@ width / 8
}; m_ui.tiles->setTileCount(width * height / 64); m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value()); + m_ui.tiles->resize(QSize(width, height) * m_ui.magnification->value()); unsigned palette = GBAObjAttributesCGetPalette(obj->c); GBARegisterDISPCNT dispcnt = gba->memory.io[0]; // FIXME: Register name can't be imported due to namespacing issues if (!GBARegisterDISPCNTIsObjCharacterMapping(dispcnt)) {@@ -186,6 +187,7 @@ }
m_objInfo = newInfo; m_ui.tiles->setTileCount(width * height / 64); m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value()); + m_ui.tiles->resize(QSize(width, height) * m_ui.magnification->value()); int palette = 0; if (gb->model >= GB_MODEL_CGB) { if (GBObjAttributesIsBank(obj->attr)) {