all repos — mgba @ 3827f2b91f55af657d9c0e5c62f3e2e415c2748f

mGBA Game Boy Advance Emulator

All: Update README
Jeffrey Pfau jeffrey@endrift.com
Thu, 02 Apr 2015 23:23:29 -0700
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3827f2b91f55af657d9c0e5c62f3e2e415c2748f

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1 files changed, 17 insertions(+), 15 deletions(-)

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M README.mdREADME.md

@@ -3,7 +3,7 @@ ====

mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. -Up-to-date news and downloads can be found at [endrift.com/mgba](https://endrift.com/mgba/). +Up-to-date news and downloads can be found at [mgba.io](http://mgba.io/). ![Build status](https://travis-ci.org/mgba-emu/mgba.svg?branch=master)

@@ -13,6 +13,7 @@

- Near full Game Boy Advance hardware support[<sup>[1]</sup>](#missing). - Fast emulation. Known to run at full speed even on low end hardware, such as netbooks. - Qt and SDL ports for a heavy-weight and a light-weight frontend. +- Local (same computer) link cable support. - Save type detection, even for flash memory size[<sup>[2]</sup>](#flashdetect). - Real-time clock support, even without configuration. - A built-in BIOS implementation, and ability to load external BIOS files.

@@ -30,12 +31,13 @@ - Configurable emulation rewinding.

### Planned features -- Local and networked multiplayer link cable support ([Bug #1](https://endrift.com/mgba/bugs/show_bug.cgi?id=1)). -- Dolphin/JOY bus link cable support ([Bug #73](https://endrift.com/mgba/bugs/show_bug.cgi?id=73)). +- Networked multiplayer link cable support ([Bug #1](http://mgba.io/b/1)). +- Dolphin/JOY bus link cable support ([Bug #73](http://mgba.io/b/73)). - Re-recording support for tool-assist runs. ([Bugzilla keyword "TASBlocker"](https://endrift.com/mgba/bugs/buglist.cgi?quicksearch=TASBlocker)) -- Lua support for scripting ([Bug #62](https://endrift.com/mgba/bugs/show_bug.cgi?id=62)). -- A comprehensive debug suite ([Bug #132](https://endrift.com/mgba/bugs/show_bug.cgi?id=132)). -- libretro core for RetroArch and OpenEmu ([Bug #86](https://endrift.com/mgba/bugs/show_bug.cgi?id=86)). +- Lua support for scripting ([Bug #62](http://mgba.io/b/62)). +- A comprehensive debug suite ([Bug #132](http://mgba.io/b/132)). +- OpenEmu core. +- e-Reader support. ([Bug #171](http://mgba.io/b/171)) Supported Platforms

@@ -46,7 +48,7 @@ - OS X 10.7 (Lion)[<sup>[3]</sup>](#osxver) or newer

- Linux - FreeBSD -Other Unix-like platforms work as well, but are untested. +Other Unix-like platforms, such as OpenBSD, are known to work as well, but are untested and not fully supported. ### System requirements

@@ -99,18 +101,18 @@ ---------

<a name="missing">[1]</a> Currently missing features are -- OBJ window for modes 3, 4 and 5 ([Bug #5](https://endrift.com/mgba/bugs/show_bug.cgi?id=5)) -- Mosaic for transformed OBJs ([Bug #9](https://endrift.com/mgba/bugs/show_bug.cgi?id=9)) -- BIOS call RegisterRamReset is partially stubbed out ([Bug #141](https://endrift.com/mgba/bugs/show_bug.cgi?id=141)) -- Audio channel reset flags ([Bug #142](https://endrift.com/mgba/bugs/show_bug.cgi?id=142)) -- Game Pak prefetch ([Bug #195](https://endrift.com/mgba/bugs/show_bug.cgi?id=195)) -- BIOS call Stop, for entering sleep mode ([Bug #199](https://endrift.com/mgba/bugs/show_bug.cgi?id=199)) +- OBJ window for modes 3, 4 and 5 ([Bug #5](http://mgba.io/b/5)) +- Mosaic for transformed OBJs ([Bug #9](http://mgba.io/b/9)) +- BIOS call RegisterRamReset is partially stubbed out ([Bug #141](http://mgba.io/b/141)) +- Audio channel reset flags ([Bug #142](http://mgba.io/b/142)) +- Game Pak prefetch ([Bug #195](http://mgba.io/b/195)) +- BIOS call Stop, for entering sleep mode ([Bug #199](http://mgba.io/b/199)) -<a name="flashdetect">[2]</a> Flash memory size detection does not work in some cases, and may require overrides, which are not yet user configurable. Filing a bug is recommended if such a case is encountered. +<a name="flashdetect">[2]</a> Flash memory size detection does not work in some cases. These can be configured at runtime, but filing a bug is recommended if such a case is encountered. <a name="osxver">[3]</a> 10.7 is only needed for the Qt port. The SDL port is known to work on 10.6, and may work on older. -[downloads]: https://endrift.com/mgba/downloads.html +[downloads]: http://mgba.io/downloads.html [source]: https://github.com/mgba-emu/mgba/ Copyright