GBA Memory: Ensure changing the timing of a DMA reschedules it
Jeffrey Pfau jeffrey@endrift.com
Mon, 06 Apr 2015 03:47:42 -0700
2 files changed,
6 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -6,6 +6,7 @@ - Qt: Fix Display object leak when closing a window
- Qt: Fix .deb dependencies - GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio - Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning + - GBA Memory: Ensure changing the timing of a DMA reschedules it 0.2.0: (2015-04-03) Features:
M
src/gba/memory.c
→
src/gba/memory.c
@@ -1252,6 +1252,11 @@ uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
struct GBAMemory* memory = &gba->memory; struct GBADMA* currentDma = &memory->dma[dma]; int wasEnabled = GBADMARegisterIsEnable(currentDma->reg); + int oldTiming = GBADMARegisterGetTiming(currentDma->reg); + int newTiming = GBADMARegisterGetTiming(control); + if (oldTiming && oldTiming != newTiming) { + wasEnabled = false; + } currentDma->reg = control; if (GBADMARegisterIsDRQ(currentDma->reg)) {