all repos — mgba @ 3ce0472963ea747edb1e7233e2fdfe9b1d8db4b8

mGBA Game Boy Advance Emulator

Qt: Modernize overrides view and fix not applying VBA bug mode
Vicki Pfau vi@endrift.com
Fri, 26 Mar 2021 19:19:43 -0700
commit

3ce0472963ea747edb1e7233e2fdfe9b1d8db4b8

parent

e62c24c588fcdaf6467dd02870f5cda3d5d8c9a2

1 files changed, 11 insertions(+), 8 deletions(-)

jump to
M src/platform/qt/OverrideView.cppsrc/platform/qt/OverrideView.cpp

@@ -134,9 +134,10 @@ void OverrideView::updateOverrides() {

if (!m_controller) { return; } + bool hasOverride = false; #ifdef M_CORE_GBA if (m_ui.tabWidget->currentWidget() == m_ui.tabGBA) { - std::unique_ptr<GBAOverride> gba(new GBAOverride); + auto gba = std::make_unique<GBAOverride>(); memset(gba->override.id, 0, 4); gba->override.savetype = static_cast<SavedataType>(m_ui.savetype->currentIndex() - 1); gba->override.hardware = HW_NO_OVERRIDE;

@@ -145,6 +146,7 @@ gba->override.mirroring = false;

gba->override.vbaBugCompat = false; if (!m_ui.hwAutodetect->isChecked()) { + hasOverride = true; gba->override.hardware = HW_NONE; if (m_ui.hwRTC->isChecked()) { gba->override.hardware |= HW_RTC;

@@ -163,20 +165,22 @@ gba->override.hardware |= HW_RUMBLE;

} } if (m_ui.hwGBPlayer->isChecked()) { + hasOverride = true; gba->override.hardware |= HW_GB_PLAYER_DETECTION; } if (m_ui.vbaBugCompat->isChecked()) { + hasOverride = true; gba->override.vbaBugCompat = true; } bool ok; uint32_t parsedIdleLoop = m_ui.idleLoop->text().toInt(&ok, 16); if (ok) { + hasOverride = true; gba->override.idleLoop = parsedIdleLoop; } - if (gba->override.savetype != SAVEDATA_AUTODETECT || gba->override.hardware != HW_NO_OVERRIDE || - gba->override.idleLoop != IDLE_LOOP_NONE) { + if (hasOverride) { m_controller->setOverride(std::move(gba)); } else { m_controller->clearOverride();

@@ -185,16 +189,14 @@ }

#endif #ifdef M_CORE_GB if (m_ui.tabWidget->currentWidget() == m_ui.tabGB) { - std::unique_ptr<GBOverride> gb(new GBOverride); + auto gb = std::make_unique<GBOverride>(); gb->override.mbc = static_cast<GBMemoryBankControllerType>(m_ui.mbc->currentData().toInt()); gb->override.model = static_cast<GBModel>(m_ui.gbModel->currentData().toInt()); - bool hasColor = false; + hasOverride = gb->override.mbc != GB_MBC_AUTODETECT || gb->override.model != GB_MODEL_AUTODETECT; for (int i = 0; i < 12; ++i) { gb->override.gbColors[i] = m_gbColors[i]; - hasColor = hasColor || (m_gbColors[i] & 0xFF000000); + hasOverride = hasOverride || (m_gbColors[i] & 0xFF000000); } - bool hasOverride = gb->override.mbc != GB_MBC_AUTODETECT || gb->override.model != GB_MODEL_AUTODETECT; - hasOverride = hasOverride || hasColor; if (hasOverride) { m_controller->setOverride(std::move(gb)); } else {

@@ -268,6 +270,7 @@ m_controller.reset();

m_ui.tabWidget->setEnabled(true); m_ui.savetype->setCurrentIndex(0); m_ui.idleLoop->clear(); + m_ui.vbaBugCompat->setChecked(false); m_ui.mbc->setCurrentIndex(0); m_ui.gbModel->setCurrentIndex(0);