PSP2: Use libpng since we already have it
Jeffrey Pfau jeffrey@endrift.com
Sun, 30 Aug 2015 19:15:27 -0700
1 files changed,
8 insertions(+),
4 deletions(-)
jump to
M
CMakeLists.txt
→
CMakeLists.txt
@@ -286,7 +286,9 @@ set(BUILD_GLES2 OFF CACHE BOOL "OpenGL|ES 2 not found" FORCE)
endif() endif() find_feature(USE_FFMPEG "libavcodec;libavformat;libavresample;libavutil;libswscale") -find_feature(USE_PNG "ZLIB;PNG") +if(NOT PSP2) + find_feature(USE_PNG "ZLIB;PNG") +endif() find_feature(USE_LIBZIP "libzip") find_feature(USE_MAGICK "MagickWand")@@ -366,9 +368,11 @@ endif()
if(USE_PNG) list(APPEND FEATURES PNG) - include_directories(AFTER ${PNG_INCLUDE_DIRS}) - list(APPEND DEPENDENCY_LIB ${PNG_LIBRARIES} ${ZLIB_LIBRARIES}) - set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libpng12-0,zlib1g") + if(NOT PSP2) + include_directories(AFTER ${PNG_INCLUDE_DIRS}) + list(APPEND DEPENDENCY_LIB ${PNG_LIBRARIES} ${ZLIB_LIBRARIES}) + set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libpng12-0,zlib1g") + endif() endif() if(USE_LIBZIP)