all repos — mgba @ 3dbd49a307fb7f0725b9b7481445578fdf820284

mGBA Game Boy Advance Emulator

GB, GBA Video: Put back missing finishFrame callback
Vicki Pfau vi@endrift.com
Tue, 18 Apr 2017 02:02:13 -0700
commit

3dbd49a307fb7f0725b9b7481445578fdf820284

parent

d4deaf62923cfcd83ca2e34ec1adfa409a194b95

2 files changed, 2 insertions(+), 0 deletions(-)

jump to
M src/gb/renderers/proxy.csrc/gb/renderers/proxy.c

@@ -222,6 +222,7 @@ if (proxyRenderer->logger->block && proxyRenderer->logger->wait) {

proxyRenderer->logger->lock(proxyRenderer->logger); proxyRenderer->logger->wait(proxyRenderer->logger); } + proxyRenderer->backend->finishFrame(proxyRenderer->backend); mVideoLoggerRendererFinishFrame(proxyRenderer->logger); mVideoLoggerRendererFlush(proxyRenderer->logger); if (proxyRenderer->logger->block && proxyRenderer->logger->wait) {
M src/gba/renderers/proxy.csrc/gba/renderers/proxy.c

@@ -238,6 +238,7 @@ if (proxyRenderer->logger->block && proxyRenderer->logger->wait) {

proxyRenderer->logger->lock(proxyRenderer->logger); proxyRenderer->logger->wait(proxyRenderer->logger); } + proxyRenderer->backend->finishFrame(proxyRenderer->backend); mVideoLoggerRendererFinishFrame(proxyRenderer->logger); mVideoLoggerRendererFlush(proxyRenderer->logger); if (proxyRenderer->logger->block && proxyRenderer->logger->wait) {