Header include cleanup
Jeffrey Pfau jeffrey@endrift.com
Sun, 20 Jul 2014 20:28:01 -0700
3 files changed,
6 insertions(+),
3 deletions(-)
M
src/platform/qt/GameController.h
→
src/platform/qt/GameController.h
@@ -7,8 +7,6 @@ #include <QObject>
#include <QMutex> #include <QString> -#include "AudioDevice.h" - extern "C" { #include "gba-thread.h" #ifdef BUILD_SDL@@ -20,6 +18,8 @@ struct GBAAudio;
struct GBAVideoSoftwareRenderer; namespace QGBA { + +class AudioDevice; class GameController : public QObject { Q_OBJECT
M
src/platform/qt/Window.cpp
→
src/platform/qt/Window.cpp
@@ -5,6 +5,8 @@ #include <QKeyEvent>
#include <QKeySequence> #include <QMenuBar> +#include "AudioDevice.h" +#include "GameController.h" #include "GDBWindow.h" #include "GDBController.h"
M
src/platform/qt/Window.h
→
src/platform/qt/Window.h
@@ -8,11 +8,12 @@ extern "C" {
#include "gba.h" } -#include "GameController.h" #include "Display.h" namespace QGBA { +class AudioThread; +class GameController; class GDBController; class Window : public QMainWindow {