all repos — mgba @ 4998c667d47bacc0c2a221d777aad29a1a8c7062

mGBA Game Boy Advance Emulator

Qt: Cheats view should have a font consistent with memory view
Jeffrey Pfau jeffrey@endrift.com
Sat, 27 Aug 2016 01:04:26 -0700
commit

4998c667d47bacc0c2a221d777aad29a1a8c7062

parent

fa36a3da812701bbf163db20507c5253c9fb3c22

2 files changed, 5 insertions(+), 2 deletions(-)

jump to
M src/platform/qt/CheatsModel.cppsrc/platform/qt/CheatsModel.cpp

@@ -8,7 +8,6 @@

#include "LogController.h" #include "VFileDevice.h" -#include <QFont> #include <QSet> extern "C" {

@@ -21,6 +20,8 @@ CheatsModel::CheatsModel(mCheatDevice* device, QObject* parent)

: QAbstractItemModel(parent) , m_device(device) { + m_font.setFamily("Source Code Pro"); + m_font.setStyleHint(QFont::Monospace); } QVariant CheatsModel::data(const QModelIndex& index, int role) const {

@@ -36,7 +37,7 @@ switch (role) {

case Qt::DisplayRole: return line; case Qt::FontRole: - return QFont("Courier New", 13); + return m_font; default: return QVariant(); }
M src/platform/qt/CheatsModel.hsrc/platform/qt/CheatsModel.h

@@ -7,6 +7,7 @@ #ifndef QGBA_CHEATS_MODEL

#define QGBA_CHEATS_MODEL #include <QAbstractItemModel> +#include <QFont> struct mCheatDevice; struct mCheatSet;

@@ -46,6 +47,7 @@ void invalidated();

private: mCheatDevice* m_device; + QFont m_font; }; }