Qt: Fix sprite viewer tile info
Jeffrey Pfau jeffrey@endrift.com
Sun, 23 Oct 2016 01:31:25 -0700
2 files changed,
50 insertions(+),
12 deletions(-)
M
src/platform/qt/ObjView.cpp
→
src/platform/qt/ObjView.cpp
@@ -25,6 +25,7 @@ : AssetView(controller, parent)
, m_controller(controller) , m_tileStatus{} , m_objId(0) + , m_objInfo{} { m_ui.setupUi(this); m_ui.tile->setController(controller);@@ -54,7 +55,9 @@ updateTiles(true);
} void ObjView::translateIndex(int index) { - m_ui.tile->selectIndex(index + m_tileOffset); + unsigned x = index % m_objInfo.width; + unsigned y = index / m_objInfo.width; + m_ui.tile->selectIndex(x + y * m_objInfo.stride + m_tileOffset); } #ifdef M_CORE_GBA@@ -66,23 +69,34 @@ unsigned shape = GBAObjAttributesAGetShape(obj->a);
unsigned size = GBAObjAttributesBGetSize(obj->b); unsigned width = GBAVideoObjSizes[shape * 4 + size][0]; unsigned height = GBAVideoObjSizes[shape * 4 + size][1]; + unsigned tile = GBAObjAttributesCGetTile(obj->c); + ObjInfo newInfo{ + tile, + width / 8, + height / 8, + width / 8 + }; m_ui.tiles->setTileCount(width * height / 64); m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value()); unsigned palette = GBAObjAttributesCGetPalette(obj->c); - unsigned tile = GBAObjAttributesCGetTile(obj->c); GBARegisterDISPCNT dispcnt = gba->memory.io[0]; // FIXME: Register name can't be imported due to namespacing issues + if (!GBARegisterDISPCNTIsObjCharacterMapping(dispcnt)) { + newInfo.stride = 0x20 >> (GBAObjAttributesAGet256Color(obj->a)); + }; + if (newInfo != m_objInfo) { + force = true; + } + m_objInfo = newInfo; int i = 0; - // TODO: Tile stride - // TODO: Check to see if parameters are changed (so as to enable force if needed) if (GBAObjAttributesAIs256Color(obj->a)) { m_ui.palette->setText("256-color"); mTileCacheSetPalette(m_tileCache.get(), 1); m_ui.tile->setPalette(0); m_ui.tile->setPaletteSet(1, 1024, 1536); tile /= 2; + unsigned t = tile + i; for (int y = 0; y < height / 8; ++y) { - for (int x = 0; x < width / 8; ++x, ++i) { - unsigned t = tile + i; + for (int x = 0; x < width / 8; ++x, ++i, ++t) { const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[32 * t], t + 1024, 1); if (data) { m_ui.tiles->setTile(i, data);@@ -90,6 +104,7 @@ } else if (force) {
m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t + 1024, 1)); } } + t += newInfo.stride - width / 8; } tile += 1024; } else {@@ -107,9 +122,7 @@ } else if (force) {
m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t + 2048, palette + 16)); } } - if (!GBARegisterDISPCNTIsObjCharacterMapping(dispcnt)) { - t += 0x20 - width / 8; - } + t += newInfo.stride - width / 8; } tile += 2048; }@@ -157,15 +170,25 @@ const GB* gb = static_cast<const GB*>(m_controller->thread()->core->board);
const GBObj* obj = &gb->video.oam.obj[m_objId]; unsigned width = 8; - unsigned height = 8; // TODO + unsigned height = 8; GBRegisterLCDC lcdc = gb->memory.io[REG_LCDC]; if (GBRegisterLCDCIsObjSize(lcdc)) { height = 16; } + unsigned tile = obj->tile; + ObjInfo newInfo{ + tile, + 1, + height / 8, + 1 + }; + if (newInfo != m_objInfo) { + force = true; + } + m_objInfo = newInfo; m_ui.tiles->setTileCount(width * height / 64); m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value()); int palette = 0; - unsigned tile = obj->tile; if (gb->model >= GB_MODEL_CGB) { if (GBObjAttributesIsBank(obj->attr)) { tile += 512;@@ -175,7 +198,6 @@ } else {
palette = GBObjAttributesGetPalette(obj->attr); } int i = 0; - // TODO: Check to see if parameters are changed (so as to enable force if needed) m_ui.palette->setText(QString::number(palette)); mTileCacheSetPalette(m_tileCache.get(), 0); m_ui.tile->setPalette(palette + 8);@@ -207,3 +229,11 @@ m_ui.transform->setText(tr("N/A"));
m_ui.mode->setText(tr("N/A")); } #endif + + +bool ObjView::ObjInfo::operator!=(const ObjInfo& other) { + return other.tile != tile || + other.width != width || + other.height != height || + other.stride != stride; +}
M
src/platform/qt/ObjView.h
→
src/platform/qt/ObjView.h
@@ -40,6 +40,14 @@
GameController* m_controller; mTileCacheEntry m_tileStatus[1024 * 32]; // TODO: Correct size int m_objId; + struct ObjInfo { + unsigned tile; + unsigned width; + unsigned height; + unsigned stride; + + bool operator!=(const ObjInfo&); + } m_objInfo; int m_tileOffset; };