GBA SIO: Fix child bit in lockstep driver
Jeffrey Pfau jeffrey@endrift.com
Sun, 01 Mar 2015 05:39:13 -0800
1 files changed,
2 insertions(+),
1 deletions(-)
jump to
M
src/gba/sio/lockstep.c
→
src/gba/sio/lockstep.c
@@ -97,6 +97,7 @@ ++node->p->loaded;
node->d.p->rcnt |= 3; if (node->id) { node->d.p->rcnt |= 4; + node->d.p->multiplayerControl.slave = 1; } MutexUnlock(&node->p->mutex); return true;@@ -124,7 +125,7 @@ MutexUnlock(&node->p->mutex);
} } value &= 0xFF03; - value |= driver->p->siocnt & 0x0078; + value |= driver->p->siocnt & 0x007C; } return value; }