SDL: BUILD_GLES2 should have the GBAGLES2Context
Jeffrey Pfau jeffrey@endrift.com
Sat, 01 Aug 2015 09:21:54 -0700
1 files changed,
2 insertions(+),
1 deletions(-)
jump to
M
src/platform/sdl/main.h
→
src/platform/sdl/main.h
@@ -60,6 +60,8 @@ bool filter;
#ifdef BUILD_GL struct GBAGLContext gl; +#elif BUILD_GLES2 + struct GBAGLES2Context gl; #endif #ifdef USE_PIXMAN@@ -72,7 +74,6 @@ EGLDisplay display;
EGLSurface surface; EGLContext context; EGL_DISPMANX_WINDOW_T window; - struct GBAGLES2Context gl; #endif #ifdef BUILD_PANDORA