GBA RR: Fix fallthrough error when reading tags from a movie
Jeffrey Pfau jeffrey@endrift.com
Thu, 05 Feb 2015 23:36:51 -0800
2 files changed,
2 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -35,6 +35,7 @@ - Perf: Fix crash when the GBA thread fails to start
- SDL: Properly clean up if a game doesn't launch - Debugger: Disassembly now lists PSR bitmasks (fixes #191) - GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184) + - GBA RR: Fix fallthrough error when reading tags from a movie Misc: - GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples - GBA Memory: Simplify memory API and use fixed bus width
M
src/gba/supervisor/rr.c
→
src/gba/supervisor/rr.c
@@ -424,6 +424,7 @@ rr->initFrom = INIT_FROM_SAVEGAME;
break; case TAG_INIT_FROM_SAVESTATE: rr->initFrom = INIT_FROM_SAVESTATE; + break; case TAG_INIT_FROM_BOTH: rr->initFrom = INIT_FROM_BOTH; break;