GBA Audio: Ensure mixer is initialized
Vicki Pfau vi@endrift.com
Wed, 22 May 2019 11:01:16 -0700
1 files changed,
1 insertions(+),
0 deletions(-)
jump to
M
src/gba/audio.c
→
src/gba/audio.c
@@ -55,6 +55,7 @@ audio->externalMixing = false;
audio->forceDisableChA = false; audio->forceDisableChB = false; audio->masterVolume = GBA_AUDIO_VOLUME_MAX; + audio->mixer = NULL; } void GBAAudioReset(struct GBAAudio* audio) {