3DS: Fix opening files in directory names with trailing slashes
Vicki Pfau vi@endrift.com
Sun, 07 Jan 2018 17:01:56 -0800
2 files changed,
16 insertions(+),
3 deletions(-)
M
CHANGES
→
CHANGES
@@ -12,6 +12,7 @@ - Qt: Fix locale being set to English on settings save (fixes mgba.io/i/906)
- LR35902: Fix watchpoints not reporting new value - GBA Audio: Increase PSG volume (fixes mgba.io/i/932) - GBA BIOS: Fix incorrect exit condition in LZ77 + - 3DS: Fix opening files in directory names with trailing slashes Misc: - GBA: Improve multiboot image detection - GB MBC: Remove erroneous bank 0 wrapping
M
src/platform/3ds/3ds-vfs.c
→
src/platform/3ds/3ds-vfs.c
@@ -241,7 +241,11 @@ return 0;
} const char* dir = vd3d->path; char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2)); - sprintf(combined, "%s/%s", dir, path); + if (dir[strlen(dir) - 1] == '/') { + sprintf(combined, "%s%s", dir, path); + } else { + sprintf(combined, "%s/%s", dir, path); + } struct VFile* file = VFileOpen(combined, mode); free(combined);@@ -255,7 +259,11 @@ return 0;
} const char* dir = vd3d->path; char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2)); - sprintf(combined, "%s/%s", dir, path); + if (dir[strlen(dir) - 1] == '/') { + sprintf(combined, "%s%s", dir, path); + } else { + sprintf(combined, "%s/%s", dir, path); + } struct VDir* vd2 = VDirOpen(combined); if (!vd2) {@@ -272,7 +280,11 @@ return 0;
} const char* dir = vd3d->path; char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2)); - sprintf(combined, "%s/%s", dir, path); + if (dir[strlen(dir) - 1] == '/') { + sprintf(combined, "%s%s", dir, path); + } else { + sprintf(combined, "%s/%s", dir, path); + } uint16_t utf16Path[PATH_MAX + 1]; ssize_t units = utf8_to_utf16(utf16Path, (const uint8_t*) combined, PATH_MAX);