Draw backdrop in GLSL renderer
Jeffrey Pfau jeffrey@endrift.com
Tue, 07 May 2013 04:40:25 -0700
1 files changed,
3 insertions(+),
0 deletions(-)
jump to
M
src/gba/renderers/video-glsl.c
→
src/gba/renderers/video-glsl.c
@@ -83,6 +83,9 @@ " runPriority(0, color);\n"
" runPriority(1, color);\n" " runPriority(2, color);\n" " runPriority(3, color);\n" + " if (color.a == 0.0) {\n" + " color = texture2D(vram, vec2(0.0, y / 256.0));\n" + " }\n" " gl_FragColor = color;\n" "}\n";