Add HLE BIOS from GBA.js
Jeffrey Pfau jeffrey@endrift.com
Wed, 17 Apr 2013 00:45:23 -0700
3 files changed,
33 insertions(+),
2 deletions(-)
M
src/gba/gba-memory.c
→
src/gba/gba-memory.c
@@ -1,6 +1,7 @@
#include "gba-memory.h" #include "gba-io.h" +#include "hle-bios.h" #include <limits.h> #include <string.h>@@ -26,7 +27,7 @@ memory->d.store32 = GBAStore32;
memory->d.store16 = GBAStore16; memory->d.store8 = GBAStore8; - memory->bios = 0; + memory->bios = hleBios; memory->wram = mmap(0, SIZE_WORKING_RAM, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0); memory->iwram = mmap(0, SIZE_WORKING_IRAM, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0); memory->rom = 0;@@ -75,7 +76,7 @@ gbaMemory->activeRegion = address >> BASE_OFFSET;
switch (address & ~OFFSET_MASK) { case BASE_BIOS: memory->activeRegion = gbaMemory->bios; - memory->activeMask = 0; + memory->activeMask = SIZE_BIOS - 1; break; case BASE_WORKING_RAM: memory->activeRegion = gbaMemory->wram;
A
src/gba/hle-bios.c
@@ -0,0 +1,23 @@
+#include "hle-bios.h" + +const unsigned int hleBiosLength = 216; +const unsigned char hleBios[] = { + 0x06, 0x00, 0x00, 0xea, 0xfe, 0xff, 0xff, 0xea, 0x05, 0x00, 0x00, 0xea, + 0xfe, 0xff, 0xff, 0xea, 0xfe, 0xff, 0xff, 0xea, 0x00, 0x00, 0xa0, 0xe1, + 0x0c, 0x00, 0x00, 0xea, 0xfe, 0xff, 0xff, 0xea, 0x02, 0xf3, 0xa0, 0xe3, + 0x00, 0x00, 0x5d, 0xe3, 0x01, 0xd3, 0xa0, 0x03, 0x20, 0xd0, 0x4d, 0x02, + 0x00, 0x40, 0x2d, 0xe9, 0x02, 0x00, 0x5e, 0xe5, 0x04, 0x00, 0x50, 0xe3, + 0x09, 0x00, 0x00, 0x0b, 0x05, 0x00, 0x50, 0xe3, 0x07, 0x00, 0x00, 0x0b, + 0x00, 0x40, 0xbd, 0xe8, 0x0e, 0xf0, 0xb0, 0xe1, 0x0f, 0x50, 0x2d, 0xe9, + 0x01, 0x03, 0xa0, 0xe3, 0x00, 0xe0, 0x8f, 0xe2, 0x04, 0xf0, 0x10, 0xe5, + 0x0f, 0x50, 0xbd, 0xe8, 0x04, 0xf0, 0x5e, 0xe2, 0x04, 0x40, 0x2d, 0xe9, + 0x04, 0xd0, 0x4d, 0xe2, 0xb0, 0x10, 0xcd, 0xe1, 0x01, 0x23, 0xa0, 0xe3, + 0x02, 0x2c, 0x82, 0xe2, 0xb0, 0x00, 0xd2, 0xe1, 0xb2, 0x00, 0xcd, 0xe1, + 0xb0, 0x10, 0xdd, 0xe1, 0x01, 0x10, 0x80, 0xe1, 0xb0, 0x10, 0xc2, 0xe1, + 0x1f, 0x00, 0xa0, 0xe3, 0x00, 0xf0, 0x29, 0xe1, 0x00, 0x00, 0x02, 0xef, + 0xd3, 0x00, 0xa0, 0xe3, 0x00, 0xf0, 0x29, 0xe1, 0x01, 0x03, 0xa0, 0xe3, + 0xb8, 0x20, 0x50, 0xe1, 0xb0, 0x10, 0xdd, 0xe1, 0x02, 0x10, 0x11, 0xe0, + 0x02, 0x10, 0x21, 0x10, 0xb8, 0x10, 0x40, 0x11, 0xb2, 0x00, 0xdd, 0xe1, + 0x01, 0x13, 0xa0, 0xe3, 0x02, 0x1c, 0x81, 0xe2, 0xb0, 0x00, 0xc1, 0xe1, + 0xe8, 0xff, 0xff, 0x0a, 0x04, 0xd0, 0x8d, 0xe2, 0x04, 0x80, 0xbd, 0xe8 +};
A
src/gba/hle-bios.h
@@ -0,0 +1,7 @@
+#ifndef HLE_BIOS_H +#define HLE_BIOS_H + +const unsigned int hleBiosLength; +const unsigned char hleBios[]; + +#endif