All: Fix broken #ifdefs
Jeffrey Pfau jeffrey@endrift.com
Tue, 20 Dec 2016 18:51:12 -0800
2 files changed,
2 insertions(+),
2 deletions(-)
M
src/gba/rr/vbm.c
→
src/gba/rr/vbm.c
@@ -245,7 +245,7 @@
uint8_t flags; vf->read(vf, &flags, sizeof(flags)); if (flags & 2) { -#if USE_ZLIB +#ifdef USE_ZLIB vbm->d.initFrom = INIT_FROM_SAVEGAME; #else // zlib is needed to parse the savegame
M
src/util/vfs.c
→
src/util/vfs.c
@@ -104,7 +104,7 @@ if (!dir) {
dir = VDirOpenZip(path, 0); } #endif -#if USE_LZMA +#ifdef USE_LZMA if (!dir) { dir = VDirOpen7z(path, 0); }