GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku
Jeffrey Pfau jeffrey@endrift.com
Sun, 19 Jun 2016 15:05:48 -0700
2 files changed,
9 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -37,6 +37,7 @@ - Qt: Canonicalize file paths when loading games
- Qt: Add refresh button to controller editing - Debugger: CLI debugger now exits when end-of-stream is reached - VFS: VFile.sync now updates modified time + - GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku 0.4.0: (2016-02-02) Features:
M
src/gba/context/overrides.c
→
src/gba/context/overrides.c
@@ -32,6 +32,11 @@
// Dragon Ball Z - The Legacy of Goku { "ALGP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE }, + // Dragon Ball Z - The Legacy of Goku II + { "ALFJ", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, + { "ALFE", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, + { "ALFP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, + // Dragon Ball Z - Taiketsu { "BDBE", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE }, { "BDBP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE },@@ -150,6 +155,9 @@ { "ALUP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE },
// Top Gun - Combat Zones { "A2YE", SAVEDATA_FORCE_NONE, HW_NONE, IDLE_LOOP_NONE }, + + // Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle + { "BUHJ", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, // Wario Ware Twisted { "RZWJ", SAVEDATA_SRAM, HW_RUMBLE | HW_GYRO, IDLE_LOOP_NONE },