Debugger: Call CLI debugger system init
Vicki Pfau vi@endrift.com
Tue, 16 Mar 2021 00:34:18 -0700
2 files changed,
4 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -76,6 +76,7 @@ - Core: Fix loading ELF files that have unexpected empty program headers
- Debugger: Don't skip undefined instructions when debugger attached - Debugger: Close trace log when done tracing - Debugger: Fix change watchpoints (fixes mgba.io/i/1947) + - Debugger: Call CLI debugger system init - FFmpeg: Fix some small memory leaks - FFmpeg: Fix encoding of time base - GB: Fix crash when changing ROM while in banked address space
M
src/debugger/cli-debugger.c
→
src/debugger/cli-debugger.c
@@ -1078,6 +1078,9 @@ struct CLIDebugger* cliDebugger = (struct CLIDebugger*) debugger;
cliDebugger->traceRemaining = 0; cliDebugger->traceVf = NULL; cliDebugger->backend->init(cliDebugger->backend); + if (cliDebugger->system && cliDebugger->system->init) { + cliDebugger->system->init(cliDebugger->system); + } } static void _cliDebuggerDeinit(struct mDebugger* debugger) {