all repos — mgba @ 5f59ad4c43b530f0754c883e61c2afa8fdd6c3fb

mGBA Game Boy Advance Emulator

Doc: Fix MSYS2 shortcut names in README.md
Lothar Serra Mari rootfather@scummvm.org
Sun, 12 Mar 2017 13:11:16 +0100
commit

5f59ad4c43b530f0754c883e61c2afa8fdd6c3fb

parent

cd6065d78ba3c196668fcb3e82ab10a8297f8adf

1 files changed, 3 insertions(+), 3 deletions(-)

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M README.mdREADME.md

@@ -96,10 +96,10 @@ This will build and install mGBA into `/usr/bin` and `/usr/lib`. Dependencies that are installed will be automatically detected, and features that are disabled if the dependencies are not found will be shown after running the `cmake` command after warnings about being unable to find them.

#### Windows developer building -To build on Windows for development, using MSYS2 is recommended. Follow the installation steps found on their [website](https://msys2.github.io). Make sure you're running the 32-bit version ("MinGW-w64 Win32 Shell") (or the 64-bit version "MinGW-w64 Win64 Shell" if you want to build for x86_64) and run this additional command (including the braces) to install the needed dependencies (please note that this involves downloading over 500MiB of packages, so it will take a long time): +To build on Windows for development, using MSYS2 is recommended. Follow the installation steps found on their [website](https://msys2.github.io). Make sure you're running the 32-bit version ("MSYS2 MinGW 32-bit") (or the 64-bit version "MSYS2 MinGW 64-bit" if you want to build for x86_64) and run this additional command (including the braces) to install the needed dependencies (please note that this involves downloading over 500MiB of packages, so it will take a long time): -For x86 (32 bit) builds: - +For x86 (32 bit) builds: + pacman -Sy mingw-w64-i686-{cmake,ffmpeg,gcc,gdb,imagemagick,libzip,pkg-config,qt5,SDL2} For x86_64 (64 bit) builds: