Libretro: Fix a memory leak with the render buffer
Jeffrey Pfau jeffrey@endrift.com
Mon, 07 Sep 2015 22:16:50 -0700
2 files changed,
2 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -7,6 +7,7 @@ - Qt: Reenable double buffering, as disabling it broke some Windows configs
- GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded - GBA: Deinit savegame when unloading a ROM - GBA: Fix BIOS check on big endian + - Libretro: Fix a memory leak with the render buffer Misc: - Qt: Remove useless help icons in dialogs - GBA: Attempting to save a screenshot-style savestate should be allowed without libpng
M
src/platform/libretro/libretro.c
→
src/platform/libretro/libretro.c
@@ -204,6 +204,7 @@ bios->close(bios);
bios = 0; } GBADestroy(&gba); + free(renderer.outputBuffer); } void retro_run(void) {