VCOUNT is not properly reset on wrap
Jeffrey Pfau jeffrey@endrift.com
Wed, 09 Oct 2013 01:09:09 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/gba/gba-video.c
→
src/gba/gba-video.c
@@ -95,7 +95,7 @@ video->inVblank = 0;
break; case VIDEO_VERTICAL_TOTAL_PIXELS: video->vcount = 0; - //video->renderPath.startDraw(); + video->p->memory.io[REG_VCOUNT >> 1] = 0; break; }