all repos — mgba @ 691600902c18fbee18ba8ab12cefed8403b3c7ae

mGBA Game Boy Advance Emulator

SDL: Remove writing back obtained samples (fixes #768)
Vicki Pfau vi@endrift.com
Sun, 09 Jul 2017 00:52:53 -0700
commit

691600902c18fbee18ba8ab12cefed8403b3c7ae

parent

480dc0f97e63711de4403facf59917b01d6ab9b5

2 files changed, 1 insertions(+), 1 deletions(-)

jump to
M CHANGESCHANGES

@@ -184,6 +184,7 @@ - Qt: Move shader settings into main settings window

- GB Serialize: Add MBC state serialization - Qt: Dismiss game crashing/failing dialogs when a new game loads - GBA Memory: Call crash callbacks regardless of if hard crash is enabled + - SDL: Remove writing back obtained samples (fixes mgba.io/i/768) 0.6 beta 1: (2017-06-29) - Initial beta for 0.6
M src/platform/sdl/sdl-audio.csrc/platform/sdl/sdl-audio.c

@@ -40,7 +40,6 @@ #endif

mLOG(SDL_AUDIO, ERROR, "Could not open SDL sound system"); return false; } - context->samples = context->obtainedSpec.samples; context->core = 0; if (threadContext) {