3DS: Add shading to 3D model
Jeffrey Pfau jeffrey@endrift.com
Sun, 04 Sep 2016 23:00:00 -0700
3 files changed,
2 insertions(+),
1 deletions(-)
M
src/platform/3ds/CMakeLists.txt
→
src/platform/3ds/CMakeLists.txt
@@ -55,7 +55,7 @@ DEPENDS ${CMAKE_SOURCE_DIR}/res/mgba-48.png)
add_custom_command(OUTPUT ${BINARY_NAME}.bnr COMMAND ${BANNERTOOL} makebanner -ci ${CMAKE_CURRENT_SOURCE_DIR}/banner.cgfx -a ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav -o ${BINARY_NAME}.bnr - DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/logo.png ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav) + DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/banner.cgfx ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav) add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/icons.c COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/3ds/icons.raw