Doc: Add "libepoxy" to msys/mingw-w64 dependencies The libepoxy library is required for shader support.
Lothar Serra Mari serra@scummvm.org
Sat, 17 Mar 2018 16:24:04 +0100
1 files changed,
2 insertions(+),
2 deletions(-)
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README.md
→
README.md
@@ -110,11 +110,11 @@ To build on Windows for development, using MSYS2 is recommended. Follow the installation steps found on their [website](https://msys2.github.io). Make sure you're running the 32-bit version ("MSYS2 MinGW 32-bit") (or the 64-bit version "MSYS2 MinGW 64-bit" if you want to build for x86_64) and run this additional command (including the braces) to install the needed dependencies (please note that this involves downloading over 1100MiB of packages, so it will take a long time):
For x86 (32 bit) builds: - pacman -Sy mingw-w64-i686-{cmake,ffmpeg,gcc,gdb,imagemagick,libzip,pkg-config,qt5,SDL2,ntldd-git} + pacman -Sy mingw-w64-i686-{cmake,ffmpeg,gcc,gdb,imagemagick,libepoxy,libzip,pkg-config,qt5,SDL2,ntldd-git} For x86_64 (64 bit) builds: - pacman -Sy mingw-w64-x86_64-{cmake,ffmpeg,gcc,gdb,imagemagick,libzip,pkg-config,qt5,SDL2,ntldd-git} + pacman -Sy mingw-w64-x86_64-{cmake,ffmpeg,gcc,gdb,imagemagick,libepoxy,libzip,pkg-config,qt5,SDL2,ntldd-git} Check out the source code by running this command: