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mGBA Game Boy Advance Emulator

Debugger: Make watchpoints work with STM/LDM (fixes #169)
Jeffrey Pfau jeffrey@endrift.com
Wed, 14 Jan 2015 20:51:07 -0800
commit

6f110925652dae8780c039d1d20055fee5bd05cd

parent

7bc39569edec5e719126e8c3a977a3e5ec3d6c3c

2 files changed, 35 insertions(+), 0 deletions(-)

jump to
M CHANGESCHANGES

@@ -66,6 +66,7 @@ - GBA Memory: Implement 16- and 32-bit loads from SRAM

- Qt: Clear active buttons when focus is lost - GBA Memory: Simplify memory API and use fixed bus width - GBA Video: Start video at the last scanline instead of the first + - Debugger: Watchpoints now work on STM/LDM instructions 0.1.0: (2014-12-13) - Initial release
M src/debugger/memory-debugger.csrc/debugger/memory-debugger.c

@@ -10,6 +10,11 @@

#include <string.h> static bool _checkWatchpoints(struct DebugBreakpoint* watchpoints, uint32_t address, int width); +static uint32_t _popcount32(unsigned bits) { + bits = bits - ((bits >> 1) & 0x55555555); + bits = (bits & 0x33333333) + ((bits >> 2) & 0x33333333); + return (((bits + (bits >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24; +} #define FIND_DEBUGGER(DEBUGGER, CPU) \ { \

@@ -40,12 +45,37 @@ } \

return debugger->originalMemory.NAME(cpu, ARGS); \ } +#define CREATE_MULTIPLE_WATCHPOINT_SHIM(NAME) \ + static uint32_t ARMDebuggerShim_ ## NAME (struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) { \ + struct ARMDebugger* debugger; \ + FIND_DEBUGGER(debugger, cpu); \ + uint32_t popcount = _popcount32(mask); \ + int offset = 4; \ + int base = address; \ + if (direction & LSM_D) { \ + offset = -4; \ + base -= (popcount << 2) - 4; \ + } \ + if (direction & LSM_B) { \ + base += offset; \ + } \ + unsigned i; \ + for (i = 0; i < popcount; ++i) { \ + if (_checkWatchpoints(debugger->watchpoints, base + 4 * i, 4)) { \ + ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT); \ + } \ + } \ + return debugger->originalMemory.NAME(cpu, address, mask, direction, cycleCounter); \ + } + CREATE_WATCHPOINT_SHIM(load32, 4, uint32_t, (struct ARMCore* cpu, uint32_t address, int* cycleCounter), address, cycleCounter) CREATE_WATCHPOINT_SHIM(load16, 2, uint32_t, (struct ARMCore* cpu, uint32_t address, int* cycleCounter), address, cycleCounter) CREATE_WATCHPOINT_SHIM(load8, 1, uint32_t, (struct ARMCore* cpu, uint32_t address, int* cycleCounter), address, cycleCounter) CREATE_WATCHPOINT_SHIM(store32, 4, void, (struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter), address, value, cycleCounter) CREATE_WATCHPOINT_SHIM(store16, 2, void, (struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter), address, value, cycleCounter) CREATE_WATCHPOINT_SHIM(store8, 1, void, (struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter), address, value, cycleCounter) +CREATE_MULTIPLE_WATCHPOINT_SHIM(loadMultiple) +CREATE_MULTIPLE_WATCHPOINT_SHIM(storeMultiple) CREATE_SHIM(setActiveRegion, void, (struct ARMCore* cpu, uint32_t address), address) static bool _checkWatchpoints(struct DebugBreakpoint* watchpoints, uint32_t address, int width) {

@@ -66,6 +96,8 @@ debugger->cpu->memory.store8 = ARMDebuggerShim_store8;

debugger->cpu->memory.load32 = ARMDebuggerShim_load32; debugger->cpu->memory.load16 = ARMDebuggerShim_load16; debugger->cpu->memory.load8 = ARMDebuggerShim_load8; + debugger->cpu->memory.storeMultiple = ARMDebuggerShim_storeMultiple; + debugger->cpu->memory.loadMultiple = ARMDebuggerShim_loadMultiple; debugger->cpu->memory.setActiveRegion = ARMDebuggerShim_setActiveRegion; }

@@ -76,5 +108,7 @@ debugger->cpu->memory.store8 = debugger->originalMemory.store8;

debugger->cpu->memory.load32 = debugger->originalMemory.load32; debugger->cpu->memory.load16 = debugger->originalMemory.load16; debugger->cpu->memory.load8 = debugger->originalMemory.load8; + debugger->cpu->memory.storeMultiple = debugger->originalMemory.storeMultiple; + debugger->cpu->memory.loadMultiple = debugger->originalMemory.loadMultiple; debugger->cpu->memory.setActiveRegion = debugger->originalMemory.setActiveRegion; }