GBA Video: Fix thread proxy batch end
Jeffrey Pfau jeffrey@endrift.com
Fri, 05 Aug 2016 22:40:02 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/gba/renderers/thread-proxy.c
→
src/gba/renderers/thread-proxy.c
@@ -214,7 +214,7 @@ 0,
0xDEADBEEF, }; RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty)); - if (!(y & 15)) { + if ((y & 15) == 15) { ConditionWake(&proxyRenderer->toThreadCond); } }