all repos — mgba @ 7198544873b8402285f36720902a99d6fac69aa1

mGBA Game Boy Advance Emulator

CMake: Add debug-separated packages
Vicki Pfau vi@endrift.com
Mon, 24 Sep 2018 10:30:47 -0700
commit

7198544873b8402285f36720902a99d6fac69aa1

parent

4a72f5f56267bf331341d1470b684328827b6247

3 files changed, 49 insertions(+), 3 deletions(-)

jump to
M CMakeLists.txtCMakeLists.txt

@@ -90,7 +90,7 @@ source_group("Utilities" FILES ${UTIL_SRC})

include_directories(BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/src) if(NOT CMAKE_BUILD_TYPE) - set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type (e.g. Release or Debug)" FORCE) + set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type (e.g. Release, RelWithDebInfo, or Debug)" FORCE) endif() if(UNIX OR WIN32_UNIX_PATHS)

@@ -262,6 +262,14 @@

if(APPLE OR CMAKE_C_COMPILER_ID STREQUAL "GNU" AND BUILD_LTO) set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -flto") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -flto") +endif() + +if(CMAKE_C_COMPILER_ID STREQUAL "GNU" OR CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang") + find_program(OBJCOPY ${cross_prefix}objcopy) + find_program(STRIP ${cross_prefix}strip) + + set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} -gdwarf") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELEASE} -gdwarf") endif() if(BUILD_BBB OR BUILD_RASPI OR BUILD_PANDORA)

@@ -1043,9 +1051,18 @@ set(CPACK_STRIP_FILES ON)

if(DISTBUILD) set(CPACK_ARCHIVE_COMPONENT_INSTALL ON) + if(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo" AND BUILD_SHARED) + if(NOT APPLE) + add_custom_command(TARGET ${BINARY_NAME} POST_BUILD COMMAND "${OBJCOPY}" --only-keep-debug "$<TARGET_FILE:${BINARY_NAME}>" "$<TARGET_FILE:${BINARY_NAME}>.dSYM") + add_custom_command(TARGET ${BINARY_NAME} POST_BUILD COMMAND "${STRIP}" -S "$<TARGET_FILE:${BINARY_NAME}>") + install(FILES "$<TARGET_FILE:${BINARY_NAME}>.dSYM" DESTINATION ${LIBDIR} COMPONENT lib${BINARY_NAME}-dbg) + endif() + endif() if(WIN32 OR APPLE) - set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-qt ${BINARY_NAME}-sdl ${BINARY_NAME}-perf) - set(CPACK_COMPONENTS_GROUPING ALL_COMPONENTS_IN_ONE) + set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-qt ${BINARY_NAME}-sdl ${BINARY_NAME}-qt-dbg ${BINARY_NAME}-sdl-dbg ${BINARY_NAME}-perf) + if(APPLE) + set(CPACK_COMPONENTS_GROUPING ALL_COMPONENTS_IN_ONE) + endif() elseif(3DS) set(CPACK_COMPONENTS_ALL ${BINARY_NAME} ${BINARY_NAME}-3ds ${BINARY_NAME}-perf) elseif(WII)

@@ -1090,6 +1107,19 @@

if(SDL_FOUND) cpack_add_component_group(sdl PARENT_GROUP base) cpack_add_component(${BINARY_NAME}-sdl GROUP sdl) +endif() + +if(DISTBUILD AND CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") + cpack_add_component_group(debug PARENT_GROUP dev) + if(BUILD_SHARED AND NOT IS_EMBEDDED) + cpack_add_component(lib${BINARY_NAME}-dbg GROUP debug) + endif() + if(BUILD_QT) + cpack_add_component(${BINARY_NAME}-qt-dbg GROUP debug) + endif() + if(SDL_FOUND) + cpack_add_component(${BINARY_NAME}-sdl-dbg GROUP debug) + endif() endif() cpack_add_component_group(test PARENT_GROUP dev)
M src/platform/qt/CMakeLists.txtsrc/platform/qt/CMakeLists.txt

@@ -348,3 +348,11 @@ find_program(BASH bash)

install(CODE "execute_process(COMMAND \"${BASH}\" \"${CMAKE_SOURCE_DIR}/tools/deploy-win.sh\" \"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}.exe\" \"\${CMAKE_INSTALL_PREFIX}\" \"\$ENV{PWD}\" WORKING_DIRECTORY \"${CMAKE_BINARY_DIR}\")" COMPONENT ${BINARY_NAME}-qt) endif() endif() + +if(DISTBUILD AND CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") + if(NOT APPLE) + add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND "${OBJCOPY}" --only-keep-debug "$<TARGET_FILE:${BINARY_NAME}-qt>" "$<TARGET_FILE:${BINARY_NAME}-qt>.dSYM") + add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND "${STRIP}" -S "$<TARGET_FILE:${BINARY_NAME}-qt>") + install(FILES "$<TARGET_FILE:${BINARY_NAME}-qt>.dSYM" DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT ${BINARY_NAME}-qt-dbg) + endif() +endif()
M src/platform/sdl/CMakeLists.txtsrc/platform/sdl/CMakeLists.txt

@@ -105,3 +105,11 @@ install(TARGETS ${BINARY_NAME}-sdl DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT ${BINARY_NAME}-sdl)

if(UNIX) install(FILES ${CMAKE_SOURCE_DIR}/doc/mgba.6 DESTINATION ${MANDIR}/man6 COMPONENT ${BINARY_NAME}-sdl) endif() + +if(DISTBUILD AND CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") + if(NOT APPLE) + add_custom_command(TARGET ${BINARY_NAME}-sdl POST_BUILD COMMAND "${OBJCOPY}" --only-keep-debug "$<TARGET_FILE:${BINARY_NAME}-sdl>" "$<TARGET_FILE:${BINARY_NAME}-sdl>.dSYM") + add_custom_command(TARGET ${BINARY_NAME}-sdl POST_BUILD COMMAND "${STRIP}" -S "$<TARGET_FILE:${BINARY_NAME}-sdl>") + install(FILES "$<TARGET_FILE:${BINARY_NAME}-sdl>.dSYM" DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT ${BINARY_NAME}-sdl-dbg) + endif() +endif()