GBA Cheats: More fixes
Vicki Pfau vi@endrift.com
Mon, 27 Nov 2017 13:12:48 -0800
2 files changed,
12 insertions(+),
2 deletions(-)
M
src/gba/cheats/parv3.c
→
src/gba/cheats/parv3.c
@@ -250,8 +250,15 @@ }
if (cheats->incompleteCheat != COMPLETE) { struct mCheat* incompleteCheat = mCheatListGetPointer(&cheats->d.list, cheats->incompleteCheat); incompleteCheat->operand = op1 & (0xFFFFFFFFU >> ((4 - incompleteCheat->width) * 8)); + if (cheats->incompleteCheat > 0) { + struct mCheat* lastCheat = mCheatListGetPointer(&cheats->d.list, cheats->incompleteCheat - 1); + if (lastCheat->type == CHEAT_IF_BUTTON) { + cheats->incompleteCheat = COMPLETE; + return true; + } + } incompleteCheat->operandOffset = op2 >> 24; - incompleteCheat->repeat = ((op2 >> 16) & 0xFF) + 1; + incompleteCheat->repeat = (op2 >> 16) & 0xFF; incompleteCheat->addressOffset = (op2 & 0xFFFF) * incompleteCheat->width; cheats->incompleteCheat = COMPLETE; return true;
M
src/gba/test/cheats.c
→
src/gba/test/cheats.c
@@ -1037,9 +1037,12 @@ assert_int_equal(core->rawRead8(core, 0x03000000, -1), 0);
mCheatPressButton(device, true); mCheatRefresh(device, set); - assert_int_equal(core->rawRead8(core, 0x03000000, -1), 0); + assert_int_equal(core->rawRead8(core, 0x03000000, -1), 0x1); mCheatPressButton(device, false); + mCheatRefresh(device, set); + assert_int_equal(core->rawRead8(core, 0x03000000, -1), 0x1); + core->rawWrite8(core, 0x03000000, -1, 0); mCheatRefresh(device, set); assert_int_equal(core->rawRead8(core, 0x03000000, -1), 0);