GBA Hardware: Fix embarrassing build breakage
Jeffrey Pfau jeffrey@endrift.com
Sun, 28 Jun 2015 23:58:21 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/gba/hardware.h
→
src/gba/hardware.h
@@ -130,7 +130,7 @@ void GBAHardwareTiltWrite(struct GBACartridgeHardware* gpio, uint32_t address, uint8_t value);
uint8_t GBAHardwareTiltRead(struct GBACartridgeHardware* gpio, uint32_t address); struct GBAVideo; -bool GBAHardwarePlayerCheckScreen(cosnt struct GBAVideo* video); +bool GBAHardwarePlayerCheckScreen(const struct GBAVideo* video); struct GBASerializedState; void GBAHardwareSerialize(const struct GBACartridgeHardware* gpio, struct GBASerializedState* state);