all repos — mgba @ 775e417cc6781ceb30520c85c968d198efb87429

mGBA Game Boy Advance Emulator

Move halting functionality out of GBAHalt
Jeffrey Pfau jeffrey@endrift.com
Wed, 16 Apr 2014 23:05:44 -0700
commit

775e417cc6781ceb30520c85c968d198efb87429

parent

b8ecabbaa9657fc496277379fad017a09b79f952

3 files changed, 10 insertions(+), 24 deletions(-)

jump to
M src/arm/arm.hsrc/arm/arm.h

@@ -118,6 +118,7 @@ union PSR spsr;

int32_t cycles; int32_t nextEvent; + int halted; int32_t bankedRegisters[6][7]; int32_t bankedSPSRs[6];
M src/gba/gba.csrc/gba/gba.c

@@ -203,6 +203,10 @@ }

board->cpu->cycles -= cycles; board->cpu->nextEvent = nextEvent; + + if (board->cpu->halted) { + board->cpu->cycles = board->cpu->nextEvent; + } } while (board->cpu->cycles >= board->cpu->nextEvent); }

@@ -471,6 +475,7 @@ }

void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) { gba->memory.io[REG_IF >> 1] |= 1 << irq; + gba->cpu.halted = 0; if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) { ARMRaiseIRQ(&gba->cpu);

@@ -486,28 +491,9 @@ gba->cpu.nextEvent = 0;

} } -int GBAWaitForIRQ(struct GBA* gba) { - int irqs = gba->memory.io[REG_IF >> 1]; - int newIRQs = 0; - gba->memory.io[REG_IF >> 1] = 0; - while (1) { - if (gba->cpu.nextEvent == INT_MAX) { - break; - } else { - gba->cpu.cycles = gba->cpu.nextEvent; - GBAProcessEvents(&gba->board.d); - if (gba->memory.io[REG_IF >> 1]) { - newIRQs = gba->memory.io[REG_IF >> 1]; - break; - } - } - } - gba->memory.io[REG_IF >> 1] = newIRQs | irqs; - return newIRQs; -} - -int GBAHalt(struct GBA* gba) { - return GBAWaitForIRQ(gba); +void GBAHalt(struct GBA* gba) { + gba->cpu.nextEvent = 0; + gba->cpu.halted = 1; } static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
M src/gba/gba.hsrc/gba/gba.h

@@ -139,8 +139,7 @@ void GBAWriteIE(struct GBA* gba, uint16_t value);

void GBAWriteIME(struct GBA* gba, uint16_t value); void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq); void GBATestIRQ(struct ARMBoard* board); -int GBAWaitForIRQ(struct GBA* gba); -int GBAHalt(struct GBA* gba); +void GBAHalt(struct GBA* gba); void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger); void GBADetachDebugger(struct GBA* gba);