GBA: Remove unused GBAError struct
Jeffrey Pfau jeffrey@endrift.com
Wed, 07 Jan 2015 02:05:18 -0800
1 files changed,
0 insertions(+),
5 deletions(-)
jump to
M
src/gba/gba.h
→
src/gba/gba.h
@@ -35,11 +35,6 @@ IRQ_KEYPAD = 0xC,
IRQ_GAMEPAK = 0xD }; -enum GBAError { - GBA_NO_ERROR = 0, - GBA_OUT_OF_MEMORY = -1 -}; - enum GBALogLevel { GBA_LOG_FATAL = 0x01, GBA_LOG_ERROR = 0x02,