3DS: Remove unused struct
Jeffrey Pfau jeffrey@endrift.com
Sun, 30 Aug 2015 17:58:56 -0700
1 files changed,
0 insertions(+),
6 deletions(-)
jump to
M
src/platform/3ds/main.c
→
src/platform/3ds/main.c
@@ -230,12 +230,6 @@ .prepareForFrame = 0,
.drawFrame = _drawFrame, .pollGameInput = _pollGameInput }; - struct GUIParams params = { - 320, 240, - font, "/", _drawStart, _drawEnd, _pollInput, 0, 0, - - GUI_PARAMS_TRAIL - }; GBAGUIInit(&runner, 0); GBAGUIRunloop(&runner); GBAGUIDeinit(&runner);