Libretro: Add SGB border option
Douglas Christman DouglasChristman@gmail.com
Sat, 17 Mar 2018 18:20:48 +0800
1 files changed,
11 insertions(+),
0 deletions(-)
jump to
M
src/platform/libretro/libretro.c
→
src/platform/libretro/libretro.c
@@ -76,6 +76,16 @@ if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
opts.skipBios = strcmp(var.value, "ON") == 0; } + var.key = "mgba_sgb_borders"; + var.value = 0; + if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "ON") == 0) { + mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", true); + } else { + mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", false); + } + } + var.key = "mgba_idle_optimization"; var.value = 0; if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {@@ -111,6 +121,7 @@ { "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" }, { "mgba_use_bios", "Use BIOS file if found (requires restart); ON|OFF" }, { "mgba_skip_bios", "Skip BIOS intro (requires restart); OFF|ON" }, + { "mgba_sgb_borders", "Use Super Game Boy borders (requires restart); ON|OFF" }, { "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" }, { "mgba_frameskip", "Frameskip; 0|1|2|3|4|5|6|7|8|9|10" }, { 0, 0 }