all repos — mgba @ 8684a0b221fbf7113dc21e7b4cc624acac195b42

mGBA Game Boy Advance Emulator

SDL: Fix 2.0.5 build on macOS under some circumstances
Vicki Pfau vi@endrift.com
Sat, 29 Jul 2017 15:59:00 -0700
commit

8684a0b221fbf7113dc21e7b4cc624acac195b42

parent

aa9994a48692a394d69061483a74cd70405ede20

2 files changed, 2 insertions(+), 1 deletions(-)

jump to
M CHANGESCHANGES

@@ -12,6 +12,7 @@ - Qt: Fix LOG argument order

- GB Memory: Prevent accessing empty SRAM (fixes mgba.io/i/831) Misc: - Qt: Don't rebuild library view if style hasn't changed + - SDL: Fix 2.0.5 build on macOS under some circumstances 0.6.0: (2017-07-16) Features:
M src/platform/sdl/CMakeLists.txtsrc/platform/sdl/CMakeLists.txt

@@ -34,7 +34,7 @@

if(WIN32) list(APPEND SDL_LIBRARY imm32 version winmm) elseif(APPLE) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework AppKit -framework AudioUnit -framework Carbon -framework CoreAudio -framework ForceFeedback -framework IOKit") + set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework AppKit -framework AudioUnit -framework Carbon -framework CoreAudio -framework AudioToolbox -framework ForceFeedback -framework IOKit") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS}" PARENT_SCOPE) endif()