GBA: Add idle loop for Metal Slug Advance (USA)
Jeffrey Pfau jeffrey@endrift.com
Thu, 08 Jan 2015 03:08:28 -0800
1 files changed,
3 insertions(+),
0 deletions(-)
jump to
M
src/gba/gba.c
→
src/gba/gba.c
@@ -53,6 +53,9 @@
// Mega Man Battle Network { "AREE", SAVEDATA_SRAM, GPIO_NONE, 0x800032E }, + // Metal Slug Advance + { "BSME", SAVEDATA_EEPROM, GPIO_NONE, 0x8000290 }, + // Pokemon Ruby { "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 }, { "AXVE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },