3DS: Fix garbage on borders of scaled screens
Vicki Pfau vi@endrift.com
Fri, 31 Jul 2020 22:21:33 -0700
2 files changed,
2 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -13,6 +13,7 @@ - GBA Video: Fix invalid read in mode 4 mosaic
- GBA Video: Fix color of disabled screen - SM83: Fix flags on little endian PowerPC Other fixes: + - 3DS: Fix garbage on borders of scaled screens - All: Correct format strings for some numbers on Windows (fixes mgba.io/i/1794) - All: Correct more format strings on Windows (fixes mgba.io/i/1817) - ARM: Fix decoder detection of branches with ALU and LDR instrctions
M
src/platform/3ds/main.c
→
src/platform/3ds/main.c
@@ -852,6 +852,7 @@ _cleanup();
return 1; } + C3D_TexSetWrap(&upscaleBufferTex, GPU_CLAMP_TO_EDGE, GPU_CLAMP_TO_EDGE); C3D_TexSetFilter(&upscaleBufferTex, GPU_LINEAR, GPU_LINEAR); int i;