Don't initialize SDL video in Qt port
Jeffrey Pfau jeffrey@endrift.com
Sat, 18 Oct 2014 23:16:13 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
M
src/platform/qt/GameController.cpp
→
src/platform/qt/GameController.cpp
@@ -39,7 +39,7 @@
GBAInputMapInit(&m_threadContext.inputMap); #ifdef BUILD_SDL - SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE); + SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE); m_sdlEvents.bindings = &m_threadContext.inputMap; GBASDLInitEvents(&m_sdlEvents); SDL_JoystickEventState(SDL_QUERY);