VFS: Fix reading multiple files from a 7z archive
Jeffrey Pfau jeffrey@endrift.com
Sat, 27 Aug 2016 00:55:57 -0700
2 files changed,
1 insertions(+),
1 deletions(-)
M
CHANGES
→
CHANGES
@@ -32,6 +32,7 @@ - PSP2: Fix mapping/unmapping from not at 0
- Wii: Fix garbage flash at startup - VFS: Fix uninitialized varaible reading from 7z - GBA: Fix losing IRQs when CPSR I bit isn't cleared + - VFS: Fix reading multiple files from a 7z archive Misc: - 3DS: Use blip_add_delta_fast for a small speed improvement - OpenGL: Log shader compilation failure
M
src/util/vfs/vfs-lzma.c
→
src/util/vfs/vfs-lzma.c
@@ -122,7 +122,6 @@
bool _vf7zClose(struct VFile* vf) { struct VFile7z* vf7z = (struct VFile7z*) vf; IAlloc_Free(&vf7z->vd->allocImp, vf7z->outBuffer); - File_Close(&vf7z->vd->archiveStream.file); return true; }