all repos — mgba @ 939d91fe6a201731525c0597f3a0c21ae8f16110

mGBA Game Boy Advance Emulator

All: Update docs to reflect the addition of the tilt sensor
Jeffrey Pfau jeffrey@endrift.com
Thu, 01 Jan 2015 03:23:20 -0800
commit

939d91fe6a201731525c0597f3a0c21ae8f16110

parent

da5d109d694386df5b7c1aa247b156b7cd3f438e

2 files changed, 1 insertions(+), 1 deletions(-)

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M CHANGESCHANGES

@@ -11,6 +11,7 @@ - Support for games using the Solar Sensor

- Debugger: Add CLI functions for writing to memory - Better audio resampling via blip-buf - Game Pak overrides dialog for setting savetype and sensor values + - Support for games using the tilt sensor Bugfixes: - Qt: Fix issue with set frame sizes being the wrong height - Qt: Fix emulator crashing when full screen if a game is not running
M README.mdREADME.md

@@ -100,7 +100,6 @@ - OBJ window for modes 3, 4 and 5 ([Bug #5](https://endrift.com/mgba/bugs/show_bug.cgi?id=5))

- Mosaic for transformed OBJs ([Bug #9](https://endrift.com/mgba/bugs/show_bug.cgi?id=9)) - BIOS call RegisterRamReset is currently stubbed out ([Bug #141](https://endrift.com/mgba/bugs/show_bug.cgi?id=141)) - Audio channel reset flags ([Bug #142](https://endrift.com/mgba/bugs/show_bug.cgi?id=142)) -- Cartridges with tilt sensors (Yoshi's Universal Gravitation/Yoshi's Topsy-Turvy) ([Bug #143](https://endrift.com/mgba/bugs/show_bug.cgi?id=143)) <a name="flashdetect">[2]</a> Flash memory size detection does not work in some cases, and may require overrides, which are not yet user configurable. Filing a bug is recommended if such a case is encountered.