GBA: Reset WAITCNT properly
Vicki Pfau vi@endrift.com
Sat, 01 Sep 2018 14:44:43 -0700
2 files changed,
2 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -10,6 +10,7 @@ - GBA Serialize: Fix loading channel 3 volume (fixes mgba.io/i/1107)
- GBA BIOS: Fix BitUnPack final byte - GB I/O: DMA register is R/W - GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1126) + - GBA: Reset WAITCNT properly Misc: - FFmpeg: Support libswresample (fixes mgba.io/i/1120, mgba.io/b/123)
M
src/gba/memory.c
→
src/gba/memory.c
@@ -113,6 +113,7 @@ }
gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM); memset(gba->memory.io, 0, sizeof(gba->memory.io)); + GBAAdjustWaitstates(gba, 0); gba->memory.prefetch = false; gba->memory.lastPrefetchedPc = 0;