PSP2: Disable alpha
Jeffrey Pfau jeffrey@endrift.com
Fri, 24 Jul 2015 22:48:43 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/platform/psp2/main.c
→
src/platform/psp2/main.c
@@ -40,7 +40,7 @@ printf("CPU: %08X", cpu);
int activeKeys = 0; vita2d_init(); - vita2d_texture* tex = vita2d_create_empty_texture(256, 256); + vita2d_texture* tex = vita2d_create_empty_texture_format(256, 256, SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1BGR); renderer.outputBuffer = vita2d_texture_get_datap(tex); renderer.outputBufferStride = 256;